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3D Computer Games Design

MSc

Pursue a Project

Tailor you course to your area of interest

Dedicated Games Centre

Develop using state-of-the-art hardware

Industry-standard software

Create and innovate with Unreal Engine, Substance Suite, and more

Location:
Stoke-on-Trent campus
Study option:
Full-time
Choose another study option
Duration:
1 Year
Start date:
9 September 2019
Come to an Open Event Enquire about this course Apply now

Get a flying start in the games industry. If you are an artist or designer, this is an opportunity for you to specialise and build a portfolio of work to make an impact in modern video game design.

In this popular industry, you’ll gain all the right skills to excel as a 3D artist or theory-based games designer. Our course will teach you advanced techniques to use as a character, environment or vehicle and weapon artist, with the aim of setting you up for your future career. As a designer, you will harness the power of ‘Unreal Engine’ to develop complex frameworks, artificial intelligence systems and small games.

At Staffordshire University, see your work come to life using industry-standard software for sculpting, texturing, simulating and 3D painting.

You'll have access to a fully equipped, industry-standard and professional space for games developers as well as technology, teaching time and guidance from experts in the field.

On successful completion of study, you'll receive the following award: MSc 3D Computer Games Design.

On successful completion of study, you'll receive the following award: MSc 3D Computer Games Design.

Part-time study

Part-time options are available.

Part-time study

Part-time options are available.

Course content

Our core modules will equip you in advanced research techniques and production skills covering everything from environmental design to character, vehicle and weapon prototyping.

The Msc Project and Portfolio will extend your understanding of a chosen subject, building on the practical skills and theory gained during the course. You’ll be supported by an academic supervisor to develop your ideas. This could be character models, a large-scale environment, a dissertation and academic paper, a game, a series of game prototypes, or a system or framework for a computer game.

Our core modules will equip you in advanced research techniques and production skills covering everything from environmental design to character, vehicle and weapon prototyping.

The Msc Project and Portfolio will extend your understanding of a chosen subject, building on the practical skills and theory gained during the course. You’ll be supported by an academic supervisor to develop your ideas. This could be character models, a large-scale environment, a dissertation and academic paper, a game, a series of game prototypes, or a system or framework for a computer game.

Modules

This map is an indicative list of compulsory modules for 2019/2020. The range of modules available, and the content of any individual module are subject to change in future years, and according to the mode of study, entry date, award type. In the event of any 2019-2020 compulsory modules changing, we will contact offer holders as soon as possible to inform or consult them as appropriate.

Year 1 compulsory modules
Advanced Games Environment Design and Research
Advanced Vehicle and Weapon Prototyping
Advanced Character Prototyping
Masters Collaborative Project
Project and Portfolio

Entry requirements

  • A 2:2 or above undergraduate qualification (or equivalent).
  • An IELTS score of a minimum of 6.5 is required for international students.

We also have a portfolio entrance requirement:

For 3D artists we’d ideally like to see a high–low poly workflow, 3D sculpting, unwrapping, texturing and the use of a games engine to display assets. We’re lenient about this as some of our best graduates have come from non-games degrees such as architectural rendering or animation or had gaps in their portfolio, so feel free to get in touch!

For designers, we’d ideally like to see an example of level designs, videos/demos of small games and examples of visual /c# scripting. We understand that you may not have used Unreal Engine and are lenient to those who come with other Game Engine experience.

  • A 2:2 or above undergraduate qualification (or equivalent).
  • An IELTS score of a minimum of 6.5 is required for international students.

We also have a portfolio entrance requirement:

For 3D artists we’d ideally like to see a high–low poly workflow, 3D sculpting, unwrapping, texturing and the use of a games engine to display assets. We’re lenient about this as some of our best graduates have come from non-games degrees such as architectural rendering or animation or had gaps in their portfolio, so feel free to get in touch!

For designers, we’d ideally like to see an example of level designs, videos/demos of small games and examples of visual /c# scripting. We understand that you may not have used Unreal Engine and are lenient to those who come with other Game Engine experience.

Facilities

Careers

After completing 3D Computer Games Design, you’ll be equipped to work in the following roles: 

  • Game designer  
  • Level designer
  • Mission scripter
  • Game tester
  • Character artist
  • Environment modeller
  • Vehicle artist
  • Producer
  • User interface artist
  • Teaching games design/Games academic

Eager for more knowledge? Upon completion, you’ll be ideally placed for further academic study at PhD level. 

Teaching and assessment

Teaching

We know that everyone learns differently. So not only do we use traditional ways of teaching like lectures, but we also use problem-based learning to help you apply your skills. 

 For this course, you'll: 

  • Work with others on group work 
  • Delve deeper into subject areas in workshops
  • Be expected to study independently
  • Work on a project and portfolio 

Our teaching is supported through our Virtual Learning Environment called Blackboard. This means you can access a range of materials to support your lectures wherever you are. 

We’ll also assign you a supervisor to support you throughout your research project. 

We know that everyone learns differently. So not only do we use traditional ways of teaching like lectures, but we also use problem-based learning to help you apply your skills. 

 For this course, you'll: 

  • Work with others on group work 
  • Delve deeper into subject areas in workshops
  • Be expected to study independently
  • Work on a project and portfolio 

Our teaching is supported through our Virtual Learning Environment called Blackboard. This means you can access a range of materials to support your lectures wherever you are. 

We’ll also assign you a supervisor to support you throughout your research project. 

Assessment

There are two types of assessments: practice (also called formative) or formal (also called summative). 

Practice assessments do not count towards your final mark. These are your chance to test your understanding – and learn how to improve for the real thing. 

You’ll have formal assessments at the end of each module. These will include portfolios, literature reviews and presentations. 

There are two types of assessments: practice (also called formative) or formal (also called summative). 

Practice assessments do not count towards your final mark. These are your chance to test your understanding – and learn how to improve for the real thing. 

You’ll have formal assessments at the end of each module. These will include portfolios, literature reviews and presentations. 

Learning support

Your course tutors will provide lots of support. But you can also take advantage of our Academic Skills team, who can help you with:

  • Study skills (including reading, note-taking, presentation skills)
  • Written English (including punctuation, grammar)
  • Academic writing (including how to reference)
  • Research skills
  • Critical thinking
  • Revision, assessment and exam skills (including time management)

Additional support

If you have additional needs like dyslexia or a sensory impairment, then our AccessAbility Services are here to help make sure nothing stands in your way.

Feedback

We know that it’s important for you to be able to gauge your progress. So, your tutor will give you feedback on any practice assessments you do. You can also use our digital academy forum to post your work and gain feedback from staff.

We usually give you feedback on formal assessments within 20 working days, but the format will vary for each module.  

We know that it’s important for you to be able to gauge your progress. So, your tutor will give you feedback on any practice assessments you do. You can also use our digital academy forum to post your work and gain feedback from staff.

We usually give you feedback on formal assessments within 20 working days, but the format will vary for each module.  

For the course starting on 9 September 2019 the tuition fees are:

Study option
Full time
UK / EU / Channel Islands
£8,820 per course
International (Non-EU)
£12,750 per course

For the course starting on 16 September 2019 the tuition fees are:

Study option
Part time
UK / EU / Channel Islands
£2,940 per year of study

If you would like to know more about the fees listed and what this means to you then please get in touch with our Enquiries Team.

Alumni discount

If you have previously completed an undergraduate degree with us, you may be entitled to a discount off your course fee for any subsequent postgraduate taught course. For further information please contact Graduate Relations.

Our students

Apply

Stoke-on-Trent campus
MSc
Full-time
09 September 2019

Rules and regulations

If you are offered a place at Staffordshire University, your offer will be subject to our rules, regulations and enrolment conditions, which may vary from time to time.

Students of Staffordshire University enter into a contract with us and are bound by these rules and regulations, which are subject to change. For more information, please see: University Policies and Regulations.

21/11/2018 12:41:32 / 3D Computer Games Design / Full-time / 12.0 / 18.0 / SSTK-11177

21/11/2018 12:41:32 / 3D Computer Games Design / Part-time / 9.0 / 18.0 / SSTK-10294