Games Journalism and PR BA (Hons) Jump to: Overview Course content Fees and finance Entry requirements Careers Facilities Assessment How to apply Key facts Location: Stoke-on-Trent Campus Mode of attendance: Full-time Duration: 3 years full-time UCAS code: 2T17 Academic year: 17 September 2018 – 14 June 2019 September 2019 – June 2020 (dates to be confirmed) Enquire about this course Apply now Open day 24 March 2018, Stoke-on-Trent Campus Introduction Do you dream of having a job where you're paid to talk or write about gaming all day, every day? Take a look at our Games Journalism and PR degree. According to UKIE, the games industry is worth $100 billion globally. There are over 2,000 video game companies in the UK alone. As the games industry grows, so does the need for specialist games journalists, PR professionals, community managers and marketers. If you’d enjoy researching and reporting on this exciting area, we can provide the skills that you’ll need. Our unique course is designed to get you thinking, writing and talking about the games, the creators, the industry, and about what works in gaming and why. This relatively new award, launched in 2014, was developed out of the Journalism and Games Design departments at Staffordshire University, both with good records in employment outcomes and strong contacts in the media and gaming industries. On successful completion of study, we will issue the following award: BA (Hons) Games Journalism and PR Course content You’ll be taught by experienced journalists and academics, and have access to industry standard technical facilities for researching and writing, recording and editing for video, text and audio content. This will aim to develop your multimedia skills, including social media, with a specific focus on games and the gaming industry. We also provide the opportunity to specialise in areas such as YouTube, blogging, games reporting and PR. We focus on a hands-on approach to build the skills to work professionally in games journalism and PR, as well as in a range of other fields. You will begin producing material for news and gaming websites in your first year and have the option to continue producing this work throughout your studies. Our programme of guest speakers will provide you with inspiration. You’ll undertake a fully-assessed work placement in your final year, which will provide valuable experience. Games Journalism students also have the option to take NCTJ accredited exams. Modules This module map provides an indicative list of the modules that make up your course. Each module is worth a specified number of credits: you take a combination of compulsory and optional modules, enabling you to cover key subject knowledge while developing your own interest. You must take modules worth a total of 120 credits at each level of the course. The number of optional modules you can take depends on the number of compulsory modules at a given level, you may have more choice in later parts of the course. Our teaching is informed by research, and modules change periodically to reflect developments in the discipline. You can always find the most up-to-date information about your modules and who is teaching them in our module catalogue. We aim to ensure that all optional modules run as scheduled. If for any reason an optional module cannot be run we will advise you as soon as possible and help you choose an alternative module. Before you can register on some optional modules, you may be required to have undertaken prerequisite modules. Some module combinations may not be allowed. Year 1 Semester 1 Module title Journalism in Practice Compulsory Fundamentals of Game Play Compulsory Writing for Games Compulsory Computer Games in Society and the Workplace Compulsory Semester 2 Module title PR in Practice 1 (Non-Sports) Compulsory Fundamentals of Gameplay Compulsory Journalism Studies Compulsory Games Blogging & Vlogging 1 Compulsory Year 2 Semester 1 Module title NCTJ Essential Law Compulsory Production Journalism 1 Compulsory PR Operations Compulsory The British Media: Behind the Headlines Compulsory New Developments in Games Optional Future Journalism 1 Optional Screening Journalism Optional Gameplay Applications Optional Shorthand Optional Semester 2 Module title NCTJ Essential Law Compulsory Games News Day Compulsory The History of Games Technology Compulsory Games Blogging & Vlogging 2 Optional Magazine Design & Development and Production Optional Gameplay Applications Optional Shorthand Optional Year 3 Semester 1 Module title Journalism Project Compulsory Work Placement and Career Development Compulsory StaffsLive Newsday Optional MMOG Design, Communities and Narratology Optional Future Journalism 1 Optional Esports and Competitive Gaming Optional Semester 2 Module title Journalism Project Compulsory Work Placement and Career Development Compulsory StaffsLive Newsday Optional MMOG Design, Communities and Narratology Optional Future Journalism 2 Optional Games Blogging & Vlogging 3 Optional Teaching staff You will be taught by an expert teaching team whose expertise and knowledge are closely matched to the content of the modules on the course. The team includes senior academics and professional practitioners with industry experience. Postgraduate research students who have undertaken teaching training may also contribute to the teaching of seminars under the supervision of the module leader. Our teaching is research-informed and 72% of our full-time staff are Fellows of the Higher Education Academy.