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MMOG Fest 08

MMOG-Fest 08

Using 3D Stereo vision to Enhance Teaching Methods

The Faculty of Computing, Engineering and Technology are hosting a 2 day conference on all aspects of the growing field of study that includes Massive Multiplayer On-line Games and Virtual or Persistent Worlds – from the industry, academic, technological and the individual perspective.  MMOG-Fest 08

The scope of the 2 day conference is broad, encompassing the many angles of the current state of play of massive multiplayer on-line games, in all their forms.

The Conference will take place on 5th & 6th of June 2008 at Staffordshire University, Beaconside, Stafford, UK

The conference will include the Digi-Talented Student Competition

  •  Redesign your favourite superhero or action hero in the style of Lego

There will be papers presented covering:

Pleasures & Play

  • Community – both within the game and real world
  • Narrative – how storytelling has evolved for the new medium
  • Negative aspects as well as the positive – real world fall out 
  • Is the mass market appeal a myth?

Architecture and Design

  • How sustainable are MMOG's as a marketing platform?
  • Emergent technologies and programming in the field
  • Cross platform exploration
  • Tackling MMOG design problems

 
Persistent Worlds

  • Definition of an MMOG 
  • Uses and Abuses of MMOG systems 
  • Social networking and 'web 2.0' applications 
  • Limitations of play

The Future of MMOG

  • Where now? And what will we do when we get there?

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