“The Games Jam is a fantastic opportunity for students to meet veteran games jammers who have graduated, gone into the industry, and are coming back for especially for this event.”
Nia Wearn, Senior Lecturer in Entertainment Technology
A worldwide 48 hour game design event is returning for its third year at Staffordshire University.
The International Game Developer Association’s annual Games Jam will see participants from around the globe produce an original game, on a theme decided by the IGDA, from start to finish.
Nia Wearn, Senior Lecturer in Entertainment Technology said: “Our Games Jam has grown to be one of the largest events of its type in the country and it has developed a great reputation.”
“The event also is a fantastic opportunity for students to meet veteran games jammers who have graduated, gone into the industry, and are coming back for especially for this event.”
Hundred of games are expected to be created at the event before being be uploaded onto the Global Games Jam website where participants will be able to view and rate each other’s work.
While the event is focussed on participation, contests are being run for teams developing games for the Windows phone platform, or looking into accessibility and games.
Rowan Davies, a third year Games Design Student, said: “Games Jam is not to be missed by anybody who wants to break into the game design industry. It is offers a great opportunity to develop ideas and contacts in this collaborative environment.”
David Smith, a third year Game play Design and Production Student, said: “It's a brilliant event for the students, to turn around a complete game in 48 hours is a great challenge to be set, and it's great to know we have the support of the Faculty and the University behind us.”
The event takes place over January 27-29 where the jammers will be on site in the Ruxton Technology Centre from Friday 5pm until 6pm on Sunday.
Nia, who organised this year’s event, added: “The jam teams are being tasked to create videos this year so we should have great fun watching all of the different games created.
“Those taking part will need focus and stamina, this is a non-stop 48 whirlwind of innovation, experimentation and collaboration.”
The Games Jam will be streamed, tweeted, blogged and videoed, with details of everything up on the Games Tech blog.
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