Students learn to survive as they help develop new game

“The game is in very early stages. We just wanted to turn around and communicate with the students and get them on board at this early stage and see if they could help influence the game going forwards."

John Tearle, Founder and CEO of Flix Interactive

Students have been getting to grips with survival in a sci-fi universe as part of a games development event at Staffordshire University’s Epic Games Centre.

Games Design students were able to play computer games design company Flix Interactive’s debut game, Eden Star and spent the morning familiarising themselves with the game and logging any issues and bugs they found in the game.

Eden Star, a creation survival game, set in a sci-fi universe is a first-stage build and students were given exclusive access to test the game’s new features.

John Tearle, Founder and CEO of Flix Interactive, said: “The students have been de-bugging and testing and hopefully form the future of Eden Star.

“The game is in very early stages. We just wanted to turn around and communicate with the students and get them on board at this early stage and see if they could help influence the game going forwards.

“The day has been beneficial for both us and the students, they have been able to see the whole process and give us some opinions on the game as keen gamers and have been able to see how developing a game works in the commercial world.”

The afternoon saw students develop an element they thought would help improve the game.

Mark Elmes, a BSc(Hons) Computer Games Design student currently on a one-year placement, said the day allowed students first-hand experience of games development.

“For someone like myself who is trying to get into this industry it’s great to have input on a game and I now know exactly what to expect in this industry.”

Senior Lecturer in BSc(Hons) Games Technical Art, David Edwards said: “This has been a really unique experience for the students and we’ve not done anything like this before.

“The students have been able to see how a development team work and have been able to talk to them and the designers about the game and that has been invaluable for the students,” he added.

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