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Develop using state-of-the-art hardware
Create and innovate with Unreal Engine, Substance Suite, and more
Get a flying start in the games industry. If you are an artist or designer, this is an opportunity for you to specialise and build a portfolio of work to make an impact in modern video game design.
In this popular industry, you’ll gain all the right skills to excel as a 3D artist or theory-based games designer. Our course will teach you advanced techniques to use as a character, environment or vehicle and weapon artist, with the aim of setting you up for your future career. As a designer, you will harness the power of ‘Unreal Engine’ to develop complex frameworks, artificial intelligence systems and small games.
At Staffordshire University, see your work come to life using industry-standard software for sculpting, texturing, simulating and 3D painting.
You'll have access to a fully equipped, industry-standard and professional space for games developers as well as technology, teaching time and guidance from experts in the field.
On successful completion of study, we will issue the following award: MSc 3D Computer Games Design
Part-time options are available.
Our core modules will equip you in advanced research techniques and production skills covering everything from environmental design to character, vehicle and weapon prototyping.
The Msc Project and Portfolio will extend your understanding of a chosen subject, building on the practical skills and theory gained during the course. You’ll be supported by an academic supervisor to develop your ideas. This could be character models, a large-scale environment, a dissertation and academic paper, a game, a series of game prototypes, or a system or framework for a computer game.
The tables provide an indicative list of the modules that make up the course for the current academic year. Each module is worth a specified number of credits. Our teaching is informed by research, and modules change periodically to reflect developments in the discipline. We aim to ensure that all modules run as scheduled. If for any reason a module cannot be run we will advise you as soon as possible and will provide guidance on selecting an appropriate alternative module.
This module enables you to demonstrate to a high level, the in-depth practical skills and theoretical knowledge accumulated during your programme of study.
Module code: GAME70365
This module contains the use of critical thinking needed by games designs to solve games problems. Games principles are looked at in mobile games such as Temple Run, Infinity Blade, Angry Birds and Doodle Jump. These games are analysed using games design concepts leading to the production of your own title.
Module code: GAME70257
In this module students will create fantastic systems or 3D models relating to the world of character prototyping. Create amazing, detailed sculptures and 3D characters or design complex blueprints and character abilities using cutting edge techniques.
Module code: GAME70255
Students will develop skills in either 3D Environment Art or Games Environment Design. You'll go on to produce portfolio ready pieces using a variety of games development software.
Module code: GAME70254
You will go on to produce portfolio ready assets in the fields of either 3D asset creation for vehicles and weapons or playable vehicle and weapon prototypes.
Module code: GAME70256
This module will allow students to work with advanced modelling workflows and online user communities. Students will research topics such as game engine functionality, user content, modular production and online game competitions.
Module code: GAME70406
The aim of this module is to work collaboratively with a team of peers to design, manage and produce either a prototype game or art package. Within assigned groups, students must create either a game or art package built within either Unreal Engine 4 or Unity Engine. Students on this module will leave with a polished piece of collaborative work for use in their own portfolios as well as experience in developing a product in a group environment.
Module code: GAME70405
We also have a portfolio entrance requirement:
For 3D artists we’d ideally like to see a high–low poly workflow, 3D sculpting, unwrapping, texturing and the use of a games engine to display assets. We’re lenient about this as some of our best graduates have come from non-games degrees such as architectural rendering or animation or had gaps in their portfolio, so feel free to get in touch!
For designers, we’d ideally like to see an example of level designs, videos/demos of small games and examples of visual /c# scripting. We understand that you may not have used Unreal Engine and are lenient to those who come with other Game Engine experience.
For equivalent entry requirements in your home country, please see the information on our country pages.
Home to the only Epic Games sponsored Design Centre in the world. A fully equipped space designed to nurture future industry developers studying with us on our Games courses.
From letterpress to Flash, our excellent workshops are equipped with the tools of the trade.
After completing 3D Computer Games Design, you’ll be equipped to work in the following roles:
Eager for more knowledge? Upon completion, you’ll be ideally placed for further academic study at PhD level.
Wednesday 4 March 2020
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We know that everyone learns differently. So not only do we use traditional ways of teaching like lectures, but we also use problem-based learning to help you apply your skills.
For this course, you'll:
Our teaching is supported through our Virtual Learning Environment called Blackboard. This means you can access a range of materials to support your lectures wherever you are.
We’ll also assign you a supervisor to support you throughout your research project.
There are two types of assessments: practice (also called formative) or formal (also called summative).
Practice assessments do not count towards your final mark. These are your chance to test your understanding – and learn how to improve for the real thing.
You’ll have formal assessments at the end of each module. These will include portfolios, literature reviews and presentations.
Your course tutors will provide lots of support. But you can also take advantage of our Academic Skills team, who can help you with:
If you have additional needs like dyslexia or a sensory impairment, then our AccessAbility Services are here to help make sure nothing stands in your way.
We know that it’s important for you to be able to gauge your progress. So, your tutor will give you feedback on any practice assessments you do. You can also use our digital academy forum to post your work and gain feedback from staff.
We usually give you feedback on formal assessments within 20 working days, but the format will vary for each module.
Your study time will include scheduled classes, independent learning and assessments. It will vary depending on your module choices.
As well as timetabled sessions, we know it’s important for you to discover things on your own terms. This could involve:
We’ve invested in state-of-the-art facilities to help you make the most of your private study time. Whether you need a library, a computer or a lab, you’ll find it at Staffordshire University.
You will be taught by a teaching team whose expertise and knowledge are closely matched to the content of the modules on the course. The team includes senior academics and professional practitioners with industry experience.
Alex is a digital sculptor and painter with a fine art background. Having worked as an artist, sculptor and educator he has been a senior lecturer in Computer Games Design for over 13 years.
He has run the highly successful Masters Program in Games Design for over a decade, the graduates of which are at the best games studios in the world.
For the course starting on 14 September 2020 the tuition fees are:
If you would like to know more about the fees listed and what this means to you then please get in touch with our Enquiries Team.
If you have previously completed an undergraduate degree with us, you may be entitled to a discount off your course fee for any subsequent postgraduate taught course. For further information please contact Graduate Relations.
The expected study pattern on this programme enables you to complete modules totaling 60 credits in your first year of study and the other 120 credits, split equally over your second and third year of study. If you follow this pattern of study you will pay the same fee for each year of study. You will be invoiced for the modules that you register for each year, so if your study pattern is different from the expected pattern, you will pay more or less each year accordingly.
Accommodation and living costs are not included in our fees.
For more information on accommodation and living costs, please see: Accommodation
Providing you are studying towards a full Masters qualification you may be able to apply for a postgraduate loan of up to £10,609 to help with tuition fees, maintenance and other associated costs. Student loans are available for many of our postgraduate degrees and are provided by the Student Loans Company (SLC). The loan can cover a wide range of postgraduate study options - part-time, full-time and distance learning.
For more information and how to apply visit postgraduate loans.
As a postgraduate student at Staffordshire, you may be eligible for additional financial support through one of our scholarships and bursaries. You can visit our funding page to find out more and check your eligibility.
On this course I have someone to structure me and guide me. You can learn a lot on your own but I think it’s better to have an extra pair of eyes to give you suggestions on how to improve – and that was a big part of the reason I came back to Staffs.
If you are offered a place at Staffordshire University, your offer will be subject to our rules, regulations and enrolment conditions, which may vary from time to time.
Students of Staffordshire University enter into a contract with us and are bound by these rules and regulations, which are subject to change. For more information, please see: University Policies and Regulations.
26/02/2020 15:48:16 / 3D Computer Games Design / Full-time / 4.0 / 26.0 / SSTK-12598 / Direct link
26/02/2020 15:48:16 / 3D Computer Games Design / Part-time / 15.0 / 26.0 / SSTK-10294 / Direct link
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