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Our main city campus is in Stoke-on-Trent. We also have two Centres of Excellence in Healthcare Education, located in Stafford and Shrewsbury.
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Including a large motion capture suite, HDTV Centre and Compositing
Expert software from Foundry, Pixel Logic and Adobe
We have links with the likes of Sony Entertainment and The Mill
Specialise in the design and development of worlds and create interactive experiences in augmented reality.
Step into a digital universe on our Augmented and Virtual Realities course. Acquire the skills and work experience you need to be successful in a growing market, using a combination of professional-grade facilities, live project work, and exposure to award-winning companies.
You'll learn in facilities with the latest technology, just like you would find in industry. You'll have a dedicated motion capture studio, high-end computers and software specifically for games creation at your disposal. We also have PlayStation developer kits and virtual reality equipment, like the HTC Vive and Oculus available for you to use.
Saturday 26 October 2019
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Wednesday 27 November 2019
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The Motion Capture Studio allows students to capture the motion of multiple human movement simultaneously in the creation of high quality for motion sequences for Games, Animation and VFX. Full body and facial motion can be captured through a variety of props, a 24 camera (using specialist Vicon hardware) rig, Cara facial performance capture headset and highly skilled, on-hand technical expertise.
The VR, AR and Mixed Reality Lab (VAX Reality Lab) is equipped with a number of HTC Vive Virtual Reality headsets and a dedicated development area to create, develop and test VR solutions. VR and AR solutions can also be used in conjunction with the Motion Capture Studio to create mixed or hyper reality experiences for a variety of industries and applications.
You'll also have a large dedicated green screen compositing studio, a 3D motion-capture studio a large post-production edit facility.
The centre of post production in the animation department, boasting a number of Apple edit suites and relevant animation software.
We have strong industry links with companies such as Sony Entertainment, Epic Games, award-winning visual effects company The Mill, and architecture practice Foster + Partners. There are opportunities for live briefs and internships. You’ll also have the chance to attend a number of industry conferences, such as FMX and ITFS in Germany and VFX Festival in London.
Our graduates leave fully equipped for employment as visual designers in the specialised field of Virtual and Augmented Reality. Other areas of employment include film, visual effects, games, military and medical sector.
Typical graduate roles include:
I feel that the course is making us ready for industry as the lectures constantly relate the course to real world industries and constantly remind us what companies would expect etc.
Jan is a visual effects artist as well as an active researcher in real-time visualisation and technology. His main area of interest is the capture and transfer of ‘live camera’ data and its implementation using real-time rendering.
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