Cumming, D., Gibbs, B., Smith, W. (2021). Constructing Authentic Spectatorship at an Esports Bar. Journal of Contemporary Ethnography. 51(2).
Cumming, D. (2021). Esports, Australianness and beating New Zealand: Portrayals of esports in the mainstream Australian news media. In D.Y. Jin (Eds.), Global eSports: Transformation of Cultural Perceptions of Competitive Gaming.
Cumming, D. (2020). How User Modified Controllers Overcome Design Limitations to Create Competitive Advantage in Super Smash Bros. Melee. In Proceedings of the Digital Games Research Association International Conference: Play Everywhere. Tampere, Finland.
Cumming, D. (2020). The game of watching games: gamifying and monetising esports spectatorship. In Proceedings of the 2020 Digital Games Research Association Australian National Conference. Brisbane, Australia.
Cumming, D., Rogerson, M. (2019) The Situated Hinterlands of Online Gaming Practices. In Selected Papers of #AoIR2019. Brisbane, Australia.
Gibbs, M., Carter, M., Cumming, D., Fordyce, R., Witkowski, E. (2018). Esports Spectatorship in Australia. Networked Society Institute
Cumming, D. (2018). Understanding the experience of Australian eSports spectatorship. In Proceedings of the 2018 DiGRA International Conference: The Game is the Message. Turin, Italy.