Greg Penninck

Responsibilities


Senior Lecturer in Computer Games Design
Course Leader for BSc and BEng Computer Games Design

About Me

My Times as a Student

I graduated from Staffordshire University with qualifications in BSc Interactive Entertainment Technology and MSc Computer Games Design. After completing those studies I went to industry before returning to complete a Post Graduate Certificate in Higher and Professional Education.

Qualifications

BSc Interactive Entertainment Technology
MSc Computer Games Design
PGcHPE in Higher and Professional Education

Professional Memberships and Activities

Member of the editorial board of The Computer Games Journal

Expertise

3D Modelling
Games Design
Texturing
Rigging
Scripting

Enterprise and Commercial Activities

Company Director at Thundersteed LTD
Educational Consultancy Activities
Mobile Games Development Experience

Research interests

Real Time Texture Morphing
Modular Level Design
VR Audio Weaponry
PS4 Deployment

Selected Publications

  • PENNINCK, Greg (2008) Custom NPC Tutorial http://udn.epicgames.com/Three/UDKCommunityLinks.html
    Epic Games  
  • BUTLER, Stuart and PENNINCK, Greg (2015) Master Blueprints in Unreal Engine 4 – Endless Runner
    https://www.udemy.com/master-blueprints-in-unreal-engine-4-endless-runner/ Udemy 
  • PENNINCK, Greg (2015) Extra Curricular Game Dev @ Staffordshire University. In: UK UNREAL ENGINE Educational Summit, 29th June 2015, Staffordshire Universtiy. (In Press) 
  • PENNINCK, Greg (2015) Modularity for Next Gen Games Designers. Modularity for Next Gen Games Designers, 4. pp. 137-153. ISSN 2052-773X 
  • PENNINCK, Greg (2013) Real time muscle texture morphing. The Computer Games Journal, 2 (1). pp. 85-99. ISSN 2052-773X 
  • BUTLER, Stuart and BEARDWOOD, Michael and NASH, Dominic and WOODS, Michael and PENNINCK, Greg and Whaley, Tom (January 11) VROARRR, Audio Based VR Weapon Design. In: Serious Games. JCSG: Joint International Conference on Serious Games . Springer, Third Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, pp. 22-31. ISBN 978-3-319-70111-0
     
    3D Portfolio https://www.artstation.com/gregpenni

Current teaching

Undergraduate

  • 3D Character Modelling for Games
  • 3D Games Design and Development
  • Advanced 3D Modelling

Postgraduate

  • Advanced Environment Design & Research
  • Advanced Vehicle and Weapon Prototyping
  • MSc Project and Portfolio
  • Computer Games Design Dissertation

 

Contact

Greg Penninck
t: +44 (0)1785 353522
e: g.s.penninck@staffs.ac.uk