Games Animation

Award

BSc (Hons)

Location

University of Staffordshire London

University of Staffordshire London

UCAS code

I672

Start dates available

  • September 2027

Start dates available

  • September 2027
University of Staffordshire Courses

UK's #1 Games Institute

TIGA Best Educational Institution 2025

Industry-standard kit

Train in our Vicon motion capture studio and develop real-world games animation skills

Build games with industry

Work on collaborative projects and live briefs to create a professional portfolio

Bring games to life through character animation, motion capture and immersive interactive experiences.

Games animation combines creativity and technical skill to bring characters, creatures and worlds to life. On this course, you'll develop skills in 3D character creation, hand-keyed animation, motion capture and technical animation, learning how to create engaging animations for games and interactive experiences.

You'll gain hands-on experience using industry-standard software and technology, including Unreal Engine, and work on individual and collaborative projects to develop your skills and build a professional portfolio. You'll also have access to specialist facilities, including our Vicon motion capture studio, VR and mixed reality facilities and high-performance development labs.

As part of one of the UK's largest games departments, you'll benefit from our industry connections, working with professionals and exploring opportunities to develop your experience. Our links include studios such as Sumo Digital, Cloud Imperium Games and Flix Interactive, helping you understand the skills and techniques used in the industry.

When you graduate, you'll be equipped for a career in games animation, with transferable skills that can also open doors in film, virtual production and other real-time digital industries.

On successful completion of study, we will issue the following award: BSc (Hons) Games Animation

Duration

University of Staffordshire undergraduate courses are usually 3 years for full-time study.

Courses which offer other study options have longer durations:

  • Full-time with a placement year, 4 years
  • Part-time, 4-9 years

Work placements

If you choose to complete one of our sandwich courses with a work placement between the second and final years of the course, our staff will work with you to identify a suitable location for your placement. Please also note that you are responsible for any costs incurred in travelling to and from your work placement, and for any accommodation costs. 

Course content

In your first year, you'll build a strong foundation in games development, exploring games design, mechanics prototyping, game asset creation and the principles of games animation. Working with industry-standard software and game engines, you'll develop the creative and technical skills needed to bring characters and interactive experiences to life.

In your second year, you'll specialise in games animation, developing expertise in motion capture, gameplay animation and hand-keyed animation while exploring areas such as cinematics, audio design and real-time visual effects. You'll also work as part of a multidisciplinary team in our Game Production Studio, collaborating with students from across the Staffordshire Games Institute to create a professional-quality game prototype in a simulated studio environment.

In your final year, you'll refine your specialist animation practice through advanced body mechanics and an industry-focused live brief, before undertaking a major independent project that showcases your creative and technical expertise. You'll graduate with a professional portfolio that demonstrates your skills in games animation and prepares you for careers across the games and real-time creative industries.

Modules

The tables provide an indicative list of the modules that make up the course for the current academic year. Each module is worth a specified number of credits. Our teaching is informed by research, and modules change periodically to reflect developments in the discipline. We aim to ensure that all modules run as scheduled. If for any reason a module cannot be run we will advise you as soon as possible and will provide guidance on selecting an appropriate alternative module.

Year 1 compulsory modules
Year 1 compulsory modules
Introduction To Asset Creation 30 credits
Introduction To Games Animation 30 credits
Introduction To Games Design 30 credits
Mechanics Prototyping 30 credits
Year 2 compulsory modules
Year 2 compulsory modules
Game Production Studio 30 credits
Hand Keyed Animation 30 credits
Motion Capture And Gameplay Animation 30 credits
Show 3 optional modules

Entry requirements

What do I need?

UCAS

112-120 UCAS points

A Levels

BBC

BTEC

DMM

Work out your estimated grades using the UCAS calculator

Other UK qualifications

  • Access to HE Diploma - Pass Access with a minimum of 80 UCAS tariff points. Applicants to Staffs who are taking the Access to HE Diploma receive a reduced tariff point offer as part of our access and participation plan activity
  • UAL Level 3 Extended Diploma - grade of Merit overall
  • OCR Cambridge Technical Extended Diploma - grade DMM
  • T Levels - Eligible T Level applications will be asked to achieve a minimum overall grade of P (A*-C) or Higher Pass as a condition of offer

Available as a direct entry to Year 2 or 3 depending on the previous HND studied.

Facilities

Games Lab

This 32-seat classroom will function as your primary classroom when you have on-campus learning. Each dual-monitored setup has it's own PC with a modern graphics card.

Knowledge Exchange 1 & 2

One of the main teaching spaces within the Digital Loft, Knowledge 1 and 2 has banks of dual screen monitors running industry-standard graphics cards.

London campus

Our newest campus is based in the heart of the Capital on the site of the former Olympic Park. Specialising in games, computing and tech, it offers an exciting fusion of next-level learning, industry-recognised courses, and digital innovation.

Careers

Our graduates are in demand across the global games industry, with alumni working at leading studios on some of the world's biggest game franchises.

A degree in Games Animation prepares you for a wide range of specialist careers, including Gameplay Animator, Motion Capture Specialist, Hand-Keyed Animator, Technical Animator, Cinematic Artist, Performance Capture Specialist and 3D Animator. You'll graduate with the creative, technical and collaborative skills sought by studios developing games for PC, console, mobile and emerging platforms.

Our graduates have gone on to work at studios including Rockstar North, Ubisoft and Cloud Imperium Games, contributing to some of the world's most successful games.

The real-time animation expertise you develop throughout the course is also highly valued beyond the games industry, opening opportunities in areas such as film, virtual production, immersive experiences and interactive media.

Students on this programme have the opportunity to enhance their studies with a placement year, gain valuable work experience, and take part in international activities—potentially supported by the Turing funding.

Teaching and assessment

Learning support

In addition to the excellent support you will receive from your course teaching team, our central Academic Skills team provides group and one-to-one help to support your learning in a number of areas. These include study skills (including reading, note-taking and presentation skills); written English (including punctuation and grammatical accuracy); academic writing (including how to reference); research skills; critical thinking and understanding arguments; and revision, assessment and examination skills (including time management).

Additional support

Our Student Inclusion Services support students with additional needs such as sensory impairment, or learning difficulties such as dyslexia.

Staff

Please note, teaching team staff members may change during your studies.

Profile Image

Leigh Evans

Course Director / Senior Lecturer

I am a Course Director and Senior Lecturer within the DTIB school based at the London campus, delivering lectures within the Games Design, Games Design with Animation and Games Design with Programming courses.

Leigh's profile

Fees

For the course starting on 20 September 2027, the tuition fees are:

Study option UK / Channel Islands International
Full-time £10,050 per year of study £17,285 per year of study

UK and Channel Island students: This tuition fee is agreed subject to UK government policy and parliamentary regulation. If the UK government passes appropriate legislation, the fee for subsequent years of study may increase in each academic year. But this increase will not exceed the rate of inflation as measured by RPIX**. Any change in fees will apply to both new and continuing students. The University will notify students of any change as early as possible. Further information about fee changes would be posted on the University’s website once this becomes available.

**RPIX is a measure of inflation equivalent to all the items in the Retail Price Index (RPI) excluding mortgage interest payments.

Accommodation and living costs
Accommodation and living costs

Accommodation and living costs are not included in our fees.

Sources of financial support

If you receive funding from Student Finance you may be eligible to apply for additional benefits. Details can be obtained by visiting: www.gov.uk

Scholarships and additional funding

As an undergraduate student at Staffordshire, you may be eligible for additional financial support through one of our scholarships and bursaries. You can visit our funding page to find out more and check your eligibility.

Apply now to Games Animation

Location Award Study option Start date Apply Link
Staffordshire University London BSc (Hons) Full-time 20 September 2027 Apply now

Rules and regulations

If you are offered a place at University of Staffordshire, your offer will be subject to our rules, regulations and enrolment conditions, which may vary from time to time.

Students of University of Staffordshire enter into a contract with us and are bound by these rules and regulations, which are subject to change. For more information, please see: University Policies and Regulations.

Information from discover uni

University of the year

Academic Employability Awards 2026, Graduate Futures Institute

for overall student positivity

National Student Survey 2026

for Social Inclusion

The Times and Sunday Times Good University Guide 2026

for First Generation Students

The Mail University Guide 2026

in the UK for Games Education

Rookies Games Design and Development 2023, 2025

TIGA Best Games Institution 2024, 2025

of Research Impact is ‘Outstanding’ or ‘Very Considerable’

Research Excellence Framework 2021

of Research is “Internationally Excellent” or “World Leading”

Research Excellence Framework 2021