Key facts

Location:

Stoke-on-Trent Campus

Mode of attendance: Full-time
Duration: 3 years full-time
UCAS code: W38P
Academic year: 17 September 2018 – 7 June 2019

Introduction

Gain the knowledge and the practical and creative skills you'll need to succeed in the music industry with our multi-disciplinary degree in Music Production.

This course is perfect for anyone looking to work as a music producer. It will also prepare you for a career in radio, TV, film, games and theatre.

You will learn to compose, record, mix and master music for commercial release. Developing the creative processes involved in songwriting, you will also cover the technical skills essential for working in professional studio environments.

You will have access to our five fully equipped recording studios, all with surround sound and consoles from SSL, Avid, Audient and Toft. We also have a 60-seater Mac music technology centre incorporating Logic Pro, Ableton Live, Pro Tools and Native Instruments Komplete.

Throughout the course, you will be guided by lecturers who work as songwriters, producers and live performers. There will also be talks and masterclasses from guest speakers.

On successful completion of study, we will issue the following award: BA (Hons) Music Production

Course content

In your first year you will be introduced to key studio principles and techniques. We will teach you strategies for working in professional recording studio environments and you will study sound recording, mixing, editing and mastering principles. You will learn about creative musical processes and practices, including performance, listening, improvisation, recording and composition.

In your second year, you will expand your knowledge in recording, editing and remixing, enabling you to work on real-world, professional projects. Between years two and three, you can opt to do an additional one-year placement in industry. Previous placements have included recording studios, major and independent record labels, games development companies and theatres.

A major part of your third year will be the Final Year Project. This will include a piece of written work (dissertation) and a practical portfolio in an area of your choice. Previous music production projects have included producing an EP, or organising and performing at live events.

Modules

This module map provides an indicative list of the modules that make up your course. Each module is worth a specified number of credits: you take a combination of compulsory and optional modules, enabling you to cover key subject knowledge while developing your own interest. You must take modules worth a total of 120 credits at each level of the course. The number of optional modules you can take depends on the number of compulsory modules at a given level, you may have more choice in later parts of the course.

Our teaching is informed by research, and modules change periodically to reflect developments in the discipline. You can always find the most up-to-date information about your modules and who is teaching them in our module catalogue. We aim to ensure that all optional modules run as scheduled. If for any reason an optional module cannot be run we will advise you as soon as possible and help you choose an alternative module.

Before you can register on some optional modules, you may be required to have undertaken prerequisite modules. Some module combinations may not be allowed.

Year 1

Semester 1
Module title
Recording Studio Production Compulsory
Creative Music Practice 1 Compulsory
Revolutions in Music Compulsory
Creative Software Tools for Sound 1 Optional
Music Business 1 Optional
Electronics for Music 1 Optional
Semester 2
Module title
Recording Studio Production Compulsory
Creative Music Practice 1 Compulsory
Revolutions in Music Compulsory
Creative Software Tools for Sound 1 Optional
Music Business 1 Optional
Electronics for Music 1 Optional

Year 2

Semester 1
Module title
DAW Production Techniques Compulsory
Practical Studio Techniques Compulsory
Creative Music Practice 2 Compulsory
Electronics for Music 2 Optional
Digital Performance Optional
Sound Design for Film and Games Optional
Studio and Venue Acoustics Optional
Creative Software Tools for Sound 2 Optional
Music Business - Promotion Optional
Semester 2
Module title
DAW Production Techniques Compulsory
Practical Studio Techniques Compulsory
Creative Music Practice 2 Compulsory
Sound Design for Film and Games (Intermediate) Optional
Venue Acoustics Optional
Digital Performance Optional
Sound Design for Film and Games Optional
Studio and Venue Acoustics Optional
Creative Software Tools for Sound 2 Optional
Music Business - Promotion Optional

Year 3

Semester 1
Module title
Mixing and Production Management Compulsory
Individual Music Technology Project Compulsory
Individual Music Portfolio Compulsory
Sound for Mobile Devices Optional
Sound Design for the Creative Industries Optional
Teacher Training Optional
Work Experience in the Film, Games, Music and Television Industries Optional
Work Placement in the Entertainment Industry Optional
Music Business - Management Optional
Semester 2
Module title
Mixing and Production Management Compulsory
Individual Music Technology Project Compulsory
Individual Music Portfolio Compulsory
Music Business - Management Optional
Intermedia Art Optional
Advanced Pro Tools HD Techniques Optional
Mastering Techniques Optional
Work Experience in the Film, Games, Music and Television Industries Optional
Work Placement in the Entertainment Industry Optional

Teaching staff

You will be taught by an expert teaching team whose expertise and knowledge are closely matched to the content of the modules on the course. The team includes senior academics and professional practitioners with industry experience. Postgraduate research students who have undertaken teaching training may also contribute to the teaching of seminars under the supervision of the module leader. Our teaching is research-informed and 72% of our full-time staff are Fellows of the Higher Education Academy.