Key facts

Location:

Stoke-on-Trent Campus

Mode of attendance: Full-time / Placement
Duration: 3 years full-time; 4 years placement
UCAS code: W371, W564 (with a placement year)
Academic year: 17 September 2018 – 7 June 2019

Introduction

Explore the creation of sound and music for film, TV, animation, games, theatre and radio with our highly collaborative degree in Sound Design.

If you are interested in creating sound and music for film, games, television or drama, this course could be perfect for you.

The course is highly flexible, so you can personalise it to match your interests. A range of optional modules will enable you to develop your skills in areas such as music composition, electronics, creating software tools, acoustics and the film industry.

You will have access to our world-class recording and post-production facilities, which include professional sound studios, Foley pit, and TV studio. We also have accredited Avid and Apple trainers, enabling you to gain additional qualifications in Logic and Pro Tools at extra cost.

On successful completion of study, we will issue the following award: BSc (Hons) Sound Design

Work placements

If you choose to complete one of our sandwich courses with a work placement between the second and final years of the course, our placement staff will work with you to identify a suitable location for your work placement. Please also note that you are responsible for any costs incurred in travelling to and from your work placement, and for any accommodation costs.

We have work placement links with companies and organisations including:

  • Yellow Fish Studios
  • Dovetail Games
  • Clair Global
  • SFL
  • London Symphony Orchestra
  • Whitby Studios
  • Carlisle Leisure
  • The Lodge Recording Studio
  • Monnow Valley Recording Studio
  • Swansea Bay TV

Course content

Sound Design involves preparing all aspects of a soundtrack including dialogue, ambience, sound effects, Foley and music. You will learn about the film industry and the film production process, and gain expertise in creating, recording, editing, mixing and mastering audio using industry-standard software and hardware.

Our studios are equipped with Genelec 5.1 surround sound monitoring and a range of mixing desks, including a Toft ATB24, Audient 4816 and an SSL AWS900. We also share broadcasting, post-production and mastering facilities with our film courses.

Collaboration is an important aspect of the entertainment industry, so you will be growing your network by studying alongside Film, Games, Animation and Drama students – as well as other Music students.

After you have completed your second year, you will have the option of taking a placement year. Previous placements include working with games companies, orchestras, theatres and recording studios. Throughout the course, there will be regular opportunities to create sound and music for real-world industry projects. You will also be able to attend guest talks and masterclasses from Film, TV and Music professionals.

Modules

This module map provides an indicative list of the modules that make up your course. It may be subject to change. Each module is worth a specified number of credits: you take a combination of compulsory and optional modules, enabling you to cover key subject knowledge while developing your own interest. You must take modules worth a total of 120 credits at each level of the course. The number of optional modules you can take depends on the number of compulsory modules at a given level, you may have more choice in later parts of the course.

Our teaching is informed by research, and modules change periodically to reflect developments in the discipline. You can always find the most up-to-date information about your modules and who is teaching them in our module catalogue. We aim to ensure that all optional modules run as scheduled. If for any reason an optional module cannot be run we will advise you as soon as possible and help you choose an alternative module.

Before you can register on some optional modules, you may be required to have undertaken prerequisite modules. Some module combinations may not be allowed.

Year 1

Semester 1
Module title
Recording Studio Production Compulsory
Production Compulsory
Introduction to Sound Compulsory
Creative Software Tools for Sound 1 Optional
Creative Music Practice 1 Optional
Electronics for Music 1 Optional
Semester 2
Module title
Recording Studio Production Compulsory
Production Compulsory
Film and TV Development 1 Compulsory
Creative Software Tools for Sound 1 Optional
Creative Music Practice 1 Optional
Electronics for Music 1 Optional

Year 2

Semester 1
Module title
Sound Design for Film & Games Compulsory
Film Production Compulsory
DAW Production Techniques Compulsory
Electronics for Music 2 Optional
Digital Performance Optional
Studio & Venue Acoustics Optional
Practical Studio Techniques Optional
Creative Software Tools for Sound 2 Optional
Creative Music Practice 2 Optional
Semester 2
Module title
Sound Design for Film & Games Compulsory
Film Production Compulsory
DAW Production Techniques Compulsory
Venue Acoustics Optional
Studio Techniques Optional
Film & TV Development 2 Optional
Digital Performance Optional
Studio & Venue Acoustics Optional
Practical Studio Techniques Optional
Creative Software Tools for Sound 2 Optional
Creative Music Practice 2 Optional

Year 3

Semester 1
Module title
Sound Design for the Creative Industries Compulsory
Individual Music Technology Project Compulsory
Individual Music Portfolio Compulsory
Sound Mobile Devices Optional
Studio Mixing Techniques Optional
Teacher Training Optional
Work Experience Optional
Business and Production Management for Film and TV 3 Optional
Mixing and Mastering Technology Optional
Intermedia Art Optional
Work Placement in the Entertainment Industry Optional
Semester 2
Module title
Advanced Sound Design Compulsory
Individual Music Technology Project Compulsory
Individual Music Portfolio Compulsory
Advanced Pro Tools HD Tech Optional
Mastering Techniques Optional
Commercial Recording Management Optional
Work Experience Optional
Mixing and Mastering Technology Optional
Intermedia Art Optional
Work Placement in the Entertainment Industry Optional

Teaching staff

You will be taught by an expert teaching team whose expertise and knowledge are closely matched to the content of the modules on the course. The team includes senior academics and professional practitioners with industry experience. Postgraduate research students who have undertaken teaching training may also contribute to the teaching of seminars under the supervision of the module leader. Our teaching is research-informed and 72% of our full-time staff are Fellows of the Higher Education Academy.