Adam Martin

Senior Lecturer

School of Digital, Technologies and Arts

I’m a Senior Lecturer and Games Designer and have been teaching Games and Interactive Media since 2004. After studying Interactive Arts, I starting my career developing interactive CD-Roms, websites and Flash games. A lot has changed since then and the creative possibilities for technology has evolved almost unimaginably since I first started creating digital work.

I now teach on many game engine related modules, specialising in the Unreal Engine. I bring a combination of both technical skills and creative approaches to my work and encourage students to use a variety of different approaches within their projects.

I am passionate about fostering a climate of collaboration and inquiry within the subjects I teach, providing a creative space for personal and professional development.


  • Games Design
  • Unreal Engine
  • Arduino prototyping and engine integration

Research interests

  • Games Design
  • Retro Games
  • Virtual and Augmented Reality
  • Experimental games interfaces
  • Wearable Computing & Wearable Technologies
  • Interactive Arts


Undergraduate & Post Graduate

  • Unreal Engine
  • Games Prototyping
  • Games Design
  • Collaborative Games Development
in the UK for Quality Education

Sustainable Development Goal 4, Times Higher Education Impact Rankings 2023

for Career Prospects

Whatuni Student Choice Awards 2023

for Facilities

Whatuni Student Choice Awards 2023

for Social Inclusion

The Times and The Sunday Times Good University Guide 2023

of Research Impact is ‘Outstanding’ or ‘Very Considerable’

Research Excellence Framework 2021

of Research is “Internationally Excellent” or “World Leading”

Research Excellence Framework 2021

Four Star Rating

QS Star Ratings 2021