Adam Martin

Senior Lecturer

Digital, Tech, Innovation & Business

I’m a Senior Lecturer and Games Designer and have been teaching Games and Interactive Media since 2004. After studying Interactive Arts, I starting my career developing interactive CD-Roms, websites and Flash games. A lot has changed since then and the creative possibilities for technology has evolved almost unimaginably since I first started creating digital work.

I now teach on many game engine related modules, specialising in the Unreal Engine. I bring a combination of both technical skills and creative approaches to my work and encourage students to use a variety of different approaches within their projects.

I am passionate about fostering a climate of collaboration and inquiry within the subjects I teach, providing a creative space for personal and professional development.

Expertise

  • Games Design
  • Unreal Engine
  • Arduino prototyping and engine integration

Research interests

  • Games Design
  • Retro Games
  • Virtual and Augmented Reality
  • Experimental games interfaces
  • Wearable Computing & Wearable Technologies
  • Interactive Arts

Teaching

Undergraduate & Post Graduate

  • Unreal Engine
  • Games Prototyping
  • Games Design
  • Collaborative Games Development
for Career Prospects

Whatuni Student Choice Awards 2025

for Social Inclusion

The Times and Sunday Times Good University Guide 2026

for First Generation Students

The Mail University Guide 2026

in the UK for Games Education

Rookies Games Design and Development 2023, 2025 & TIGA Best Games Intuition 2024, 2025

of Research is “Internationally Excellent” or “World Leading”

Research Excellence Framework 2021

of Research Impact is ‘Outstanding’ or ‘Very Considerable’

Research Excellence Framework 2021