Play as a Paratext - the well played convention

About this project

This project examines a number of science fiction conventions, and the 'pivot' to online spaces in 2020. It discusses how philosophies of play affect communities with inbuilt behavioural pattern of change and crisis management.

How do organisations embed play into their practices. What happens when play isn't fun, or when players don't nessecarily recongise that they are taking part in a gamed experience? The project uses science fiction conventions - which engage with highly playful, emergent attendees and organisers, to examine the ways in which play and fun intersect with played experiences as part of convention design.

Read more on the bid site:

Lead researcher

Professor Esther Maccallum-Stewart


Professor of Game Studies, specialising in player behaviour and analog games, including tabletop roleplaying games.

Esther's profile
UK University

StudentCrowd University Awards 2022

for Job Prospects

StudentCrowd University Awards 2022

for Student Satisfaction

Complete University Guide 2022

for Social Inclusion

The Times and The Sunday Times Good University Guide 2023

for Course Content

StudentCrowd University Awards 2022

of Research Impact is ‘Outstanding’ or ‘Very Considerable’

Research Excellence Framework 2021