I am a Lecturer in Games Technical Design and PhD Researcher within the field of Player Agency with nearly a decade of experience in Unreal Engine.
I started teaching on the Games Masters courses before moving into the Technical Design Specialisms for the Final Year modules of our Undergraduate degrees. From there I have progress onto becoming a leader on Engine Tool creation and User Interface Design.
Outside of teaching I am currently working on my PhD in Games Technologies focussing on the implementation of Player Agency into games systems as well as further research studies into communication within games.
Professional memberships and activities
- Unreal Authorised Instructor
Academic qualifications
- MEng Computer Games design - University of Staffordshire
Expertise
- Technical Design
- Visual Scripting
- User Interface Design
- Mechanics Design
- Engine Frameworks
- Tools Design
Research interests
- Player Agency
- Communication
- Teaching and Learning
- Semiotics and Affordance
Teaching
Module Leader
- Tool Development for Technical Designers
- User Interface Design and Implementation
- Prototyping for Game Designers
Teaching on
- Gameplay and Quest Design
- 2D Games Creation
- Collaborative Games Development
Publications
- The Persistence of Agency within the Virtual World