Call for participation
The Symposium invites speakers from various sectors to present their project or research in form of a 20-minute talk/presentation including a 10-minute Q&A.
Additionally, the participants may be invited to submit an extended version of their work for a journal special edition. SVWR 2026 seeks high-quality original research or projects in all relevant areas of Virtual Worlds, including digitisation of real-world objects, human-computer interactions, 3D user interface, applications of immersive technologies across various industries such as entertainment, education, culture, heritage, production, and similar.
Topics
SVWR 2026 seeks contributions in VR/AR/MR including, but not limited, the following areas: