Bradley Davis


School of Digital, Technologies and Arts

I’m a lecturer in Immersive Technology, focusing specifically on how we can best use immersive devices. My original background is in Computer Science where at University, I had the opportunity to experiment with virtual reality hardware. After my first trial with the equipment, I was hooked and looked for any opportunity to further the use of immersive devices. For my undergraduate project, I investigated using immersive tech in education where the idea of remote lectures had been proposed. These lectures were to be attended via a virtual reality headset allowing the student to be telepresent in the room. I argued that a student would still need to be able to take notes in these situations and created the Forearm Keyboard. The Forearm Keyboard combined a number of immersive tracking technologies to present a virtual keyboard on the user’s arm. The user could then interact with this keyboard with their other hand allowing for swift and familiar textual input. For this work, I was presented with the Dean’s Award for Best Final Year Project. I then started work on validating the assumptions that have been made in using stereoscopic displays. While numerous works suggest that immersive devices improve performance in a wide array of tasks, few seek to explain why that is. As part of my doctoral research (in progress), I aim to answer some of those questions. 

Academic qualifications

  • BSc (Hons) Computer Science with Industrial Placement, University of Derby


  • Virtual reality head-mounted displays
  • Augmented reality head-mounted displays
  • LEAP Motion
  • Unity Game Engine
  • C++
  • C#

Research interests

  • User interface design for immersive devices
  • Understanding human perception of virtual worlds


  • FVFX60517 – Hyper Reality (Module Leader)
  • FVFX60520 – Team Production Project (Module Leader)
  • GDEV40015 – Computational Methods
  • GDEV50018 – Experimental Systems


Davis, Bradley and Hughes-Roberts, T. and Windmill, C., Note Taking in VR: The Forearm Keyboard (July 15, 2023). International Journal on Cybernetics & Informatics (IJCI) Vol. 12 No. 4, August 2023 Available at SSRN:

External profiles

in the UK for Quality Education

Sustainable Development Goal 4, Times Higher Education Impact Rankings 2023

for Career Prospects

Whatuni Student Choice Awards 2023

for Facilities

Whatuni Student Choice Awards 2023

for Social Inclusion

The Times and The Sunday Times Good University Guide 2023

of Research Impact is ‘Outstanding’ or ‘Very Considerable’

Research Excellence Framework 2021

of Research is “Internationally Excellent” or “World Leading”

Research Excellence Framework 2021

Four Star Rating

QS Star Ratings 2021