Virtual Reality with Implemented Haptic Technologies to Aid Context Interpretation in Museums and Exhibitions

About this project

Museums and Exhibitions have shown a decrease in engagement with ceramic artefacts, with limitations in how we can communicate a ceramics history, usually shown through text and auditory sources. 

This virtual reality-based application aims to re-invent the way we contextualise historic information and aid interpretation through more than traditional examples. This project provides the opportunity to change a visitor experience via incorporating VR and haptic technology to not only handle a ceramic with real-life forbidden access but educate the visitor in its past in a modern form to attract a contemporary audience.

Ceramics available to view on SketchFab.  

Lead researcher

Emma Fallows

P/T Lecturer (Hrly) - Games Design Tech


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